This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for The Sims: Superstar for PC. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
The Sims: Superstar, released on May 15, 2003 in Region 1, is the sixth expansion pack for The Sims. It allows players to guide Sims to fame. .iff files can be placed in any 1 of 3 objects folders, skin parts for objects need to be put in your gamedata skins folder just like normal clothing skins. Objects are the most problematic type of Sims 1 custom content. If your game is crashing or you have issues using custom objects then try the following resources. Requires Superstar. The Sims 1 The Sims 2 Console TSO TSZ Recent Archive Interviews Overview Extras Game Help This site Tutorials Other Links Submit Staff Contact Us. Files >> The. How to Become a Superstar in the Sims Complete Collection. Would you like to see that nice and shiny Gold Star cursor over your Sims' heads that can only be seen on Superstar Sims? If this is the case, you've come to the right place!
![Sims superstar download Sims superstar download](/uploads/1/2/6/4/126439100/628431044.jpg)
![Superstar Superstar](/uploads/1/2/6/4/126439100/916913786.jpg)
Cheat List[edit]
During gameplay, press CTRL+SHIFT+C, and a prompt will appear in the upper left corner of the screen. Enter one of the cheats below to enable the corresponding function.
1000 Simoleons: rosebud (or klapaucius)
Add family history stat to current family: hist_add
Allow visitors to be controlled using the keyboard: visitor_control
Append route destination list to AllRoutes.txt when new route found: write_destlist
Architecture tools automatically set the level as needed: auto_level
Begin sim logging: sim_log begin
Fix lot objects: prepare_lot
Flush to VM file when running Windows NT: flush
Crash game: crash
Create moat or streams: water_tool
Create shrunk_text_#.bmp files shrink_text (font_size) (text)
Create-a-character mode: edit_char
Disable 'draw all animation frames': draw_all_frames off
Disable floorable grid: draw_floorable off
Disable map editor: map_edit off
Disable preview animations: preview_anims off
Disable routing debug balloons: route_balloons off
Draw dots at each Sim's origin: draw_origins
Dump memory to core_dump_[date:time].txt: core_dump
Dump most recent list of scored interactions to a file: dump_happy
Dump motive contribution curve to a file: dump_mc
Enable 'draw all animation frames': draw_all_frames on
Enable floorable grid: draw_floorable on
Enable map editor: map_edit on
Enable review animations: preview_anims on
Enable routing debug balloons: route_balloons on
End sim logging: sim_log end
Execute 'file.cht' file as a list of cheats: cht (filename)
Force assert: assert
Import and load specified FAM file: import (FAM File)
Invisible objects: genable_objects off
Load house: house (house number)
Log animations in event log window: log_animations
Move any object move_objects on
Prevent browser crashes: browser_failsafe
Programmer stats: tile_info
Quit game: quit
Rebuild control panel/UCP from scratch: rebuild_cp
Refresh character texture: refresh_textures
Restore tutorial: restore_tut
Rotate camera: rotation (0-3)
Save house: save
Save family history: history
Say 'plugh': plugh
Say 'porntipsguzzardo': porntipsguzzardo
Say 'xyzzy': xyzzy
Set event logging mask: log_mask
Set game speed: sim_speed (-1000-1000)
Set grass change: value edit_grass (number)
Set grass growth: grow_grass (0-150)
Set lot size: lot_size (number)
Set menu items to appear for in-use objects: allow_inuse
Show tile information: tile_info on
Show personality and interests: interests
Sim's path displayed: draw_routes on
Sim's path hidden: draw_routes off
Ticks disabled: sweep off
Ticks enabled: sweep on
Toggle assets report: report_assets
Toggle automatic object reset: auto_reset
Toggle camera mode: cam_mode
Toggle music: music
Toggle object compression: obj_comp
Toggle sound log: sound_log
Toggle sounds: sound
Toggle web page creation: html
Total reload: reload_people
Trigger sound event: soundevent
Add family history stat to current family: hist_add
Allow visitors to be controlled using the keyboard: visitor_control
Append route destination list to AllRoutes.txt when new route found: write_destlist
Architecture tools automatically set the level as needed: auto_level
Begin sim logging: sim_log begin
Fix lot objects: prepare_lot
Flush to VM file when running Windows NT: flush
Crash game: crash
Create moat or streams: water_tool
Create shrunk_text_#.bmp files shrink_text (font_size) (text)
Create-a-character mode: edit_char
Disable 'draw all animation frames': draw_all_frames off
Disable floorable grid: draw_floorable off
Disable map editor: map_edit off
Disable preview animations: preview_anims off
Disable routing debug balloons: route_balloons off
Draw dots at each Sim's origin: draw_origins
Dump memory to core_dump_[date:time].txt: core_dump
Dump most recent list of scored interactions to a file: dump_happy
Dump motive contribution curve to a file: dump_mc
Enable 'draw all animation frames': draw_all_frames on
Enable floorable grid: draw_floorable on
Enable map editor: map_edit on
Enable review animations: preview_anims on
Enable routing debug balloons: route_balloons on
End sim logging: sim_log end
Execute 'file.cht' file as a list of cheats: cht (filename)
Force assert: assert
Import and load specified FAM file: import (FAM File)
Invisible objects: genable_objects off
Load house: house (house number)
Log animations in event log window: log_animations
Move any object move_objects on
Prevent browser crashes: browser_failsafe
Programmer stats: tile_info
Quit game: quit
Rebuild control panel/UCP from scratch: rebuild_cp
Refresh character texture: refresh_textures
Restore tutorial: restore_tut
Rotate camera: rotation (0-3)
Save house: save
Save family history: history
Say 'plugh': plugh
Say 'porntipsguzzardo': porntipsguzzardo
Say 'xyzzy': xyzzy
Set event logging mask: log_mask
Set game speed: sim_speed (-1000-1000)
Set grass change: value edit_grass (number)
Set grass growth: grow_grass (0-150)
Set lot size: lot_size (number)
Set menu items to appear for in-use objects: allow_inuse
Show tile information: tile_info on
Show personality and interests: interests
Sim's path displayed: draw_routes on
Sim's path hidden: draw_routes off
Ticks disabled: sweep off
Ticks enabled: sweep on
Toggle assets report: report_assets
Toggle automatic object reset: auto_reset
Toggle camera mode: cam_mode
Toggle music: music
Toggle object compression: obj_comp
Toggle sound log: sound_log
Toggle sounds: sound
Toggle web page creation: html
Total reload: reload_people
Trigger sound event: soundevent
Sims 1 Superstar Skins Ukulele
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